Her work encompasses producing, curation, futures thinking and strategy. Drawing upon these practices, Ana aims to create spaces for critical and generative conversations on emerging technologies and futures.
Ana is Head of Development & Strategy at creative technology studio Grumpy Sailor. She previously worked with several cultural institutions to explore spatial and immersive storytelling through exhibition development. At Museums Victoria she led the creative development and production of major permanent exhibition projects, and in the UK she has worked with cultural organisations such as Somerset House, the Barbican Centre, and London’s Philharmonia Orchestra to produce exhibitions, installations and interactive projects.
Outside of the cultural sector, Ana has worked with design consultancies, software developers and has independently produced and commissioned a range of arts and technology projects.